Top

Fight Night: Round 4

April 30, 2009 by · Leave a Comment 

Interest and hype is growing around the next installment in the Fight Night series. Fight Night: Round 4 will mark the second installment for the franchise on next-gen consoles; the Xbox 360 and PlayStation 3. The previous game was very well received on these platforms, and anyone with even a passing interest in boxing and games based upon it should definitely check out what's on offer. Electronic Arts' Vancouver studio have been putting extra effort into this title, building upon the sublime attention to detail which made the past installments such a hit. An increase in the frame rate also leads to this being the smoothest running boxing game to date, and it shows.

This amounts to great inter-connectivity between the gameplay, graphics and physics of the game. Details include sweat flinging through the air, boxers arms becoming tangled in struggles, and punches have an impact on specific areas of the opponents body. As for the controls, a couple of changes have been made to the overall scheme, but they're very slight. For example, there's less emphasis this time around on overpowered haymakers, and more on hooks and jabs. So in order to perform a haymaker the player executes a hook while at the same time holding the right controller trigger. This culminates to produce a more realistic fight that has the potential to last longer than before.

Blocking has also been redefined as well, since this time around punches aren't restricted to four areas, blocking has in turn been simplified to two options: high and low. Crucially, EA have reworked the parrying system. Previously it was possible to parry all your opponents attacks until their energy ran low, making for boring and predictable rounds. In this new title, parrying will only get you so far before attacks start to break through.

Add to this a reworked career system which results in a much more engaging and rewarding gaming experience, and you have undoubtedly the best in the series so far. The Fight Night games have grown to be a benchmark against which other sporting games are measured, and this trend looks set to continue into the future!

Xbox repair - Xbox 360 repair guide
guide to repairing your Xbox 360

Xbox 360 guides, downloads, backups - Everything for Xbox 360 - free newsletter

Superhero Games: Best of the Bunch

April 30, 2009 by · Leave a Comment 

One genre of games that you would expect to be more popular than they currently are are Superhero games. Since the earliest days of gaming the superhero topic has been continuously attempted, yet more often than not these games have been damp squibs. Anyone remember the early X Men game back on the NES? That game is famously regarded as one of the worst in gaming history. It seems that, simularly to movie adaptation games, most developers just can't capture the right ethos and mechanics when it comes to superhero games. Therefore, the few gems amonst the rough are to be treastured indeed, and here we present a list of what we feel to be the most accurate, fun and popular superhero games released in recent years;

Batman: Rise of Sin Tzu: This game, released a few years ago on the Playstation 2, is actually a very popular cult classic and remains to be probably the best Batman game ever released. The story involves the villain Sin Tzu, who is utilizing tactics from Sun Tzu's book, Art of War, to steadily take over the city of Gotham. The animation perfectly mimics the classic Animated Batman style from the 90s and offers a host of characters to choose from, including Batman himself, Nightwing and Batgirl. The game mechanics are fairly simple, employing a kind of 3D Streets of Rage style of play, but suits the genre perfectly.

X-Men Legends: This game pleased a wide range of fans by offering a bit of everything; action, adventure and even role play as the player takes control of the famous mutants. As the game progresses more members of the mutant team are unlocked and you are able to organise you team as you see fit. This game was a huge hit when it was released, and paved the way for sequels: X-Men Legends II and Marvel: Ultimate Alliance. Ultimate Alliance features over 20 playable characters from the Marvel universe, all fan favourites.

Incredible Hulk: Ultimate Destruction: This game is widely viewed to be one of the most faithful comic to game adaptations ever produced. Offering a highly inventive and crowd pleasing gameplay, the player is free to rampage through the city in a GTA style open world. There are missions to fulfill, but players are free to progress at their own pace. Unlike in past Hulk games, players are given a myriad of ways in which they can utilize their environment against enemies, with almost every object being destructible able to manipulate. Destroying power sources in cities puts out electricity, including lights, etc. When running, you can pick up enough momentum to run up buildings. What results is a pleasingly open game, with an aspect of freedom and interactivity which would act as a benchmark for superhero games, as this gameplay was manipulated in many later Spider-man titles, amongst others.

Download Games - Unlimited Games Downloads


Copy your video games - Make Back Up Copies Of Your Favorite Video Games

Satellite TV on Your PC - Get over 3000 STATIONS on your PC or Laptop! - Instantly Turn your Computer into a Super TV

Need For Speed: Shift

April 28, 2009 by · Leave a Comment 

Another year, another Need For Speed title. Electronic Arts have followed the trend of releasing a new game in the series almost annually, with new title 'Shift' fast approaching. Need for speed was once amongst the most seminal and popular racing titles, and indeed does remain well loved these days- if the game didn't sell the production of sequels wouldn't be called for. However, the workmanly nature of their gameplay and unenthusiastic approach means that their hasn't been a truly great title in the series since Wanted in 2005.

Shift looks to be trying to break away from the usual formula however, as the basics of the game are being reverted. Need For Speed has always been famed for the offroad or city races of the past, but in Shift the racing takes place on actual racetracks. It appears that there will be a host of different cars to race in, from some slightly modified models of your ordinary car to, eventually, the Le Mans Prototypes that can supposedly reach speeds of 200 miles per hour. It's good to see that the immense speeds the series is famed for look to remain intact.

Shift features a very impressive cockpit view, with a high level of attention to detail. Speeding up can send your head back against your seat, and braking will push your torso forward and up close to the windshield. These features may seem small, but in-game they serve to create the most realistic experience possible, adding a further dimension to the gameplay.

With a summer release in mind, EA are hoping that the name of Need For Speed is still enough to garner interest in their game. After years of unambitious releases, Need For Speed Shift does look to mix up the formula a little, adding a few new quirks into the, admittedly, tried and tested formula. Will this be enough for the fans? Probably. And then there's always next year!

Xbox repair - Xbox 360 repair guide
guide to repairing your Xbox 360

Xbox 360 guides, downloads, backups - Everything for Xbox 360 - free newsletter

Red Alert 3- Playstation trumps Xbox!

April 25, 2009 by · Leave a Comment 

Red Alert was born out of theCommand and Conquer series way back in 1995, and was an instant hit with strategy fans worldwide. This led to the title being ported to the Playstation and other noted systems, further cementing the popularity it continued to receive. After another sequel was release to vast success in 2000, it took eight years for the third in the franchise to be released on the Xbox 360 and PC. RA3 brought back everything that fans had loved so much about it in the first place: action-packed strategy held together by a knowingly over the top story and characters. The Xbox version suffered slightly when compared to the PC version, seemingly unable to match the high level of textures players had come to expect from the series, but both versions were very well received.

Playstation 3 users long lamented the title, believing the scheduled release onto their console had been cancelled. However, it's now known this is not the case at all. RA3 is indeed being released to the PlayStation 3, entitled the Ultimate Edition no less, and is said to come with features exclusive to this console. Producer Greg Kasavin states that development had been held up so as to quickly finish the PC and Xbox 360 versions, after which the team focused on pushing the PS3's limits before release.

RA3's developers seem to have taken note of the earlier gripes voiced by players, as a lot of the things that let down the Xbox version in particular have been rectified on the Playstation 3. Indeed, it seems this version of the game is better looking than ever before, with the all important textures lovingly crafted, and attention to detail is reassuringly on form. Character animations and movements, aswell as environmental effects have been rendered perfectly.

Red Alert 3: Ultimate Edition is available now, and Playstation owners should definitely look into it- the gameplay is as fun as it's always been, and the title has never looked so good. Plus, its rare that a playstation version of a game can claim to trump the Xbox 360 version!

Psp downloads - Download Psp Games, Psp Movies, Psp Tv Shows, Psp Software, Wallpapers.


more Psp downloads - Millions of Psp games, fast game downloads

Section 8 Coming to Xbox 360 and PC

April 24, 2009 by · Leave a Comment 

The first person shooter genre is crowded with a range of well respected and successfully noted games, so it's difficult for newcomers to mark a mark on the medium unless they offer somthing but impressive and different enough to warrant the attention of gamers. Developer Timegate is best known for their work on the hit Kohan strategy series, the Axis & Allies translation from board to videogame, and recently the Fear expansion Extraction Point. A predominance for work in the strategy genre arena makes their latest offerings in FPS a welcome and interesting diversion.

The titular Section 8 is a government owned branch dedicated to combating any interstellar threat posed to humanity. Armed and armoured to the hightest degree of technological offering, Section 8 are the best line of defence, with suits which augment their already vastly honed bodies and skills, enabling them to perform martial feats normally beyond that of a normal soldier.

So far, this isn't sounding terribly original, but early trailers and previews reveal that Section 8 is looking to be a very intelligent and story-driven game. But what you don't get to know in the trailers is exactly what the gameplay itself is like, though there are hints; such as some intense action, including the main character and his squad performing a routine plummet from a ship orbiting the earth, spinning through the air, and landing neatly on the planet's surface. This is called "burning in". This is actually manifested in game terms, allowing the player to designate an intended landing spot before the level begins, and taking an extent of control in what manner their character falls through the air and lands. This isn't just a gimmick, as the landing areas have varying strategic bonuses and threats, such as anti-personell guns and entrenchments.

Alongside the intense and immersive story mode, Section 8 is set to push further that most important aspect of the FPS: the online multiplayer mode. Mixing features previously seen in Battlefield 2142 and Renegade, expect player classes, experience points, money to earn and control points. As in single player mode, the burning in feature will be employed in multiplayer, adding a whole new level of strategy to the proceedings. From here different areas of the battlefield will be contested, and the myriad possibilites of deployment, assualt and defence will be used to the best degree.

Coming to the Xbox 360 and PC this Autumn, Section 8 is shaping up to be a title definitely worth a look.

Download Games - Unlimited Games Downloads


Copy your video games - Make Back Up Copies Of Your Favorite Video Games

Satellite TV on Your PC - Get over 3000 STATIONS on your PC or Laptop! - Instantly Turn your Computer into a Super TV

Wii Want Spectrobes!

April 22, 2009 by · Leave a Comment 

Spectrobes was initially released to the Nintendo DSi to a rather nonplussed set of reviews. The game, which is simular enough to concepts such as Pokemon, sees a galaxy strewn with tiny fossilized creatures (the Spectrobes) which can be discovered and trained, their skills and abilities utilized in battle. This would sound like a dead cert to appeal to younger players and fans of RPGs alike, but the game has so far been viewed to be repetitive and uninspired in its gameplay. However, Nintendo are not ready to rule out this franchise just yet, and have further plans for the Spectrobes.

Spectrobes: Origins sees the first home release for the franchise, bringing it onto the Wii. Viewed as a reboot, or retelling of the beginning of the series; the titular "Origins" bringing us closer to the dawning of this saga. It's rather fitting that the new game is literally a new start for the series because, though it may be a little too soon to tell, it seems that Origins may completely surpass all other Specrobes installments before it.

Heading in the direction of other RPGs lately, random encounters have been dropped in favour of an open field of vision, allowing players to see their enemies and thus choose to attack or evade accordingly. The remote and nunchuk are used to perform a variety of on screen functions, with menus juggled with the C button. Spectrobes are discovered progressively throughout the game, and upto six can be carried at any given time.

Though the Spectrobes will largely attack independently, you can issue further commands to bring forward their devastating abilities. Suffice to say the further you progress along your quest the more impressive your Spectrobes will become. Main character Rallen is not pushover either, and can be commanded to atack using various weapons and skills at disposal.

Theres still a long way to go for Spectrobes, and though the visuals look original and inspired, a further polish is still required. Disney haven't stated a confirmed release date yet, although we're expecting to see it around the end of the year. Until then, lets just hope that the Wii version can bring this franchise, which has so far seen a lot of squandered potential, to the forefront of home gaming.

Wii music, Wii Games - Unlimited Wii Downloads


Do you want to run the Homebrew application safely on your Nintendo WII? How about playing downloaded games and DVD`s? - Unlock Your Wii Safely With Homebrewinstaller

Shadow of the Colossus Movie?

April 16, 2009 by · Leave a Comment 

Yes, it seems Hollywood can’t keep their hands off video games still. After a string of video game titles in the early 00’s, which were largely criticised, some flopped after release and more went straight to DVD, the seminal Shadow of the Colossus is to be made into a film. Oh no…

Shadow of the Colossus was one of THE must have games of the PS2 era. There wasn’t much story to it, the basic story was to save what appeared to be a princess by slaying a range of Colossi in a mysterious land. Each Colossus had a certain tactic as to how to defeat it and this was one of the great appeals of the game. As well as this, the game had the most breathtaking graphics seen on the PS2 as well as one of the most detailed, the Colossi themselves where the most detailed characters in the game with details right down to the hair.

This is the main reason why there are so many reservations as to why some one would want to make Shadow of the Colossus into a film. The story present in the game was excellent, but it was simple, intriguing and in the end deceitful with its plot twist. But there isn’t much to go on to turn it into a film. Yes they have a beginning and an end, but the middle just consists of finding the particular Colossus, riding your horse there and then slaying the Colossus. That’s it.

51NB43PVJCL. SL160  Shadow of the Colossus Movie?

However, Justin Marks, who is adapting the story for the screen and wrote the new Chun-Li film, believes it can be turned into a Lord of the Rings style fantasy blockbuster, and will expand upon the minimalistic story.

Ideally, this game will never be made into a film, but like most great games out there, there seems to be a place in Hollywood for them, and Shadow of the Colossus will join a list of great games that are being made into films, like Gears of War, Halo and Metal Gear Solid. Lets hope they manage to pull it off and create a magnificent film.

Download Games - Unlimited Games Downloads


Copy your video games - Make Back Up Copies Of Your Favorite Video Games

Satellite TV on Your PC - Get over 3000 STATIONS on your PC or Laptop! - Instantly Turn your Computer into a Super TV

Silent Hill Remake

April 16, 2009 by · Leave a Comment 

Konami have announced that Silent Hill, originally released on the PlayStation, will be remade for the Wii, PS2 and the PSP and will go under the new name of Silent Hill: Shattered Memories.

The Wii has had many remakes from previous generation consoles and Silent Hill: Shattered Memories is another one to add to the ever growing list. Developers seem to believe that the Wii’s advanced control system can reinvigorate new life into previously released games that if remade on the PS3 or Xbox 360 would just look more prettier. Is it a good idea? Well it seems to be working for Nintendo and it allows people to pick up games they may have missed and play them with a more intuitive control system.

Back to Silent Hill, Shattered Memories is not a direct port of the original, with approachable characters that respond differently and can be found in different places, and new clues and game paths can be found and followed, almost leading to a new experience for players. The Wii version will make full use of the WiiMote in really novel ways – the WiiMote takes the role of playing both your phone and torch, as well as being used to pick up, manipulate and examine items to solve puzzles. The WiiMote being used as a torch in the game is a master stroke and will add a level of tension when you are exploring around with Harry Mason, the lead character, until something unexpected happens and you have to change to a weapon!

It may be another remake, but Silent Hill: Shattered Memories, looks like it may be one of the best remakes to date, more so the Wii version. Look out for Silent Hill: Shattered Memories this Autumn and will be available for the Wii, PS2 and PSP.

Wii music, Wii Games - Unlimited Wii Downloads


Do you want to run the Homebrew application safely on your Nintendo WII? How about playing downloaded games and DVD`s? - Unlock Your Wii Safely With Homebrewinstaller

Xbox 360 Warranty Extended…

April 16, 2009 by · Leave a Comment 

If the Red Ring of Death (or RROD) was bad enough, reports flew around about an increase in the number of E74 errors. The E74 error is related to video problems, which can be caused by either a faulty AV connector or the more often loosened ANA/HANA scaling chip. When the E74 error occurs, the console will display ‘E74’ on the screen and can be associated with the 3 flashing red lights error on the Xbox console.

In wake of this, Microsoft have extended the Xbox 360 warranty, originally designated general hardware failure, to cover the E74 error and allow repair of the console when this error occurs. Microsoft will also refund customers for an out of warranty repair as it now classed as a general hardware failure.

Xbox repair - Xbox 360 repair guide
guide to repairing your Xbox 360

Xbox 360 guides, downloads, backups - Everything for Xbox 360 - free newsletter

World of Warcraft – 3.1 Patch!

April 16, 2009 by · Leave a Comment 

Blizzard are releasing their first major content update patch for World of Warcraft, since the release of the Wrath of the Lich King. Patch number 3.1 will include some neat little updates to your characters. One is the ability to dual-spec your character. Instead of spending 50 gold whenever you want to change from raid spec to pvp spec, Blizzard have introduced a new spell, which when purchased, allows you to instantly respect your character they way you want them to be for the right situation. Obviously, there are limitations to where you can do this, like you can’t swap when in combat or when you are in an instance, as well as a cool down period once cast. Action bars and glyphs change as well so there is no need to redo them whenever you change.

61WQ8qb9cmL. SL160  World of Warcraft   3.1 Patch! 61aKhzsdRwL. SL160  World of Warcraft   3.1 Patch!

In addition to this cool addition, is a new end-game raid dungeon, Ulduar and expands upon the variable difficulty modes Blizzard have worked on. Ulduar will host 14 new bosses, 10 of which have an optional hard-mode, so the hardened guilds can get a more substantial challenge and once defeated, get some awesome items.

As with any World of Warcraft patch, more class balancing is at hand, as well as bug fixes and more user interface enhancements.

World Of Warcraft Gold Guide - World Of Warcraft Gold Secrets...


Zygors In-Game Alliance And Horde World Of Warcraft 1 - 80 Leveling Guides - "Zygor Guides Has The Fastest Leveling Path In The Entire World! You Can Get To
Level 80 In Under 7 Days "


Next Page »

Bottom