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Metallica Rock!

March 19, 2009 by  

Guitar Hero has always been at the forefront of music gaming. The franchise paved the way for interactive music gaming, and though its success has been emulated by peer games such as Rock Band, the various installments of Guitar Hero have always been the fan favourite, first to hit the takings records. A full blown sequel is planned, Guitar Hero 5, but that installment is yet to receive an official release date. In the meantime, Neversoft have developed Guitar Hero Metallica, a tribute to the band containing many of their greatest songs, as well as those of the bands that influenced Metallica or were similar to them in that era.

Aswell as this specialised concentration on Metallica, the game is set to pioneer a number of new features for the franchise. Probably the first exclusive feature of note is a new drums difficulty mode, called Expert+. One thing that has set Metallica apart from some bands is it's frequent bass pedal use. Expert+ allows you to plug in an extra kick pedal for advanced difficulty. This may not sound like such a big addition at first, but consider that this difficulty option will up the amount of notes that will appear onscreen to a total of seven. If you choose to do it, you should find yourself constantly moving your feet from one pedal to the other during some songs, while at the same time pulling off beats on the other note pads. It takes a lot of coordination and skill, and only those that have mastered the original Expert difficulty setting will likely feel confident enough to give it a shot.

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As befits a game dedicated to a single band, Guitar Hero: Metallica features a number of band sepecific additional content, ranging from unlockable videos and live footage, to pop up facts and trvia that give you interesting information concerning the songs and how they were written, influences behind them etc. perfect for the Metallica fans this game is aimed at.

Another great feature included in Guitar Hero: World Tour was the Music Studio, in which players could create their own songs. This highly addictive function helps extend the replay value of the Guitar Hero games and the good news is that the feature returns in Metallica, bringing with it a host of new tones and options, each linked with the style of Metallica is mind.

Another Guitar Hero concentrating exclusively on a single band was another gamble from Neversoft, especially considering the negative feedback they got for Guitar Hero: Aeromsith, which claimed the game to be too concentrated on one style and thus lost any great replayability. Metallica runs the same risk, but the inclusion of notable extras should see the game through, and obviously for fans of Metallica buying this game is a definite no brainer!

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