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Dead Space: Wii Style

May 5, 2009 by · Leave a Comment 

Released last year on the PlayStation 3 and Xbox 360, Dead Space became an instant hit across the market, lauded for its suspenseful gameplay and stylised, immensely frightening setting. Taking control of Isaac Clarke, a deep space engineer, the player had to fight their way through claustrophobic corridors and blood spattered rooms whilst being attacked by monstrous alien hybrids known as Necromorphs. Implementing a Resident Evil style over-the-shoulder control system, Dead Space played smoothly and delivered the goods. The recent announcement of a Wii version, Dead Space: Extraction, has been met with heightened excitement.

However, Extraction will play a lot differently to the other Next gen Dead Space game. Specifically, the Wii version will be played on rails, meaning that the camera and actual movement of your character is controlled by the computer. All the player has to do is shoot out on-screen enemies, making for an arcade style gameplay. Now, this isn't exactly the news Wii owners were hoping for, but early footage of the game still reveals the same attention to detail and immersive atmosphere experienced in the original.
According to the developers, Extraction implements every mechanic the original was known for, not just the strategic dismemberment used to defeat the Necromorphs, but also stasis, telekinesis, and zero gravity. Simply aim and press the Stasis button to use that feature.

Extraction is actually a prequel, telling the stories of the dawning of the Necromorph contagion. Centering around a small mining colony, you follow a small group of survivors desperately trying to escape an outbreak. aswell as introducing a new female protagonist, there are said to be a number of new weapons found in Extraction, but the only one revealed so far is the Arc Welder, used to fire an electrical charge which arcs between enemies, therefore used to great effect whilst facing multiple enemies at once.

The jury is still out on this one. On the one hand, the original Dead Space was a tremendous hit, with a lot of love and care put into the game to create a perfect survival horror title. If the same effort has been put into Extraction, then the game should mirror the success of the original. On the other hand, on rail shooters are not very well-liked in the home gaming arena, often accused of being too simple and eschewing freedom and exploration by dumbing down the gameplay. How well will Dead Space Extraction be received? We can only wait and see as release is slated for this coming Autumn.

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Chop Til You Drop!

March 24, 2009 by · Leave a Comment 

The original Dead Rising was initially released the decent critical acclaim on the Xbox 360, intended as a system exclusive. The game revolved around a worldwide zombie pandemic, during which your character, Frank West, finds himself trapped inside a shopping mall infested with zombies. Frank must basically survive the game whilst using pretty much anything he can get his hands on to assist his fight. Ahead of a preposed sequel in the near future, Dead Rising is being ported to the Nintendo Wii and named Dead Rising: Chop Till You Drop.

Playing pretty much like a game version of the Dawn of the Dead movie (although developers were keen to stress that it is in no way affiliated with the franchise), Dead Rising featured an enjoyably simple premise, which required nothing more than your survival for three days (the eqivalent of 6 hours gameplay). However, there were plenty of side quests and optional missions to undertake which accumulated to give the player one of many possible endings.

Many adjustments have been made to the Wii port, including toning down what was stated to be an overly difficult level of gameplay, and of course the use of motion control. While the use of surrounding objects as weapons is accomplished with the A button, guns are aimed with the remote, and waggling the remote activates the special abilities of some weapons, such as the crazy flailing of a saw or a well aimed swipe with a bat.

Where the game gained much of its praise is in the sheer amount of makeshift weapons available for use. Pretty much anything you could find in a shopping mall is available for use, each to varying success. Just a few of the weapons available include chainsaws, baseball bats, plant pots, benches and tins of soup. Plus you can use of plenty other everyday objects to tilt the scales in your favor: such as breaking open a container of olive oil on the floor in front of your flesh-eating pursuers. Suffice to say these varying methods of dispatch make for many humourous and entertaining scenes!

It's refreshing to see the Wii making the effort to shake free of the kiddy friendly image it has, and if ever a game could help in that mission, it's this one. Rarely has a game been so single minded in its purpose of creating no brainer fun for a few hours, and for those who sat and watched Dawn of the Dead thinking 'that looks like so much fun', well, this is your chance to live it out! Dead Rising: Chop til you Drop certainly isn't a deep game, but it's definitely an entertaining one!

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