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God of War 3

May 8, 2010 by · Leave a Comment 

At long last, we have the unveiling of God of War 3, the PlayStation 3 stalwart which has been three years in production. Sustaining the wildly popular franchise from the Playstation 2, this is the first ever time we'll witness Kratos' adventures on a next gen console. Without a doubt, the delay has been well justified.

The God of War franchise has always been a epitome for action adventure mastery, and this game returns to show the rest the way it's done. We follow Kratos just as the last title left off, climbing Mount Olympus itself to lay siege to the remaining Gods that banished him. This gives opportunity for a number of new gameplay promises.


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God of War 3 benefits from a dynamic camera, wavering and looping to comply with Kratos in a clear distinction to the fixed camera of earlier installments. The ascent of Mount Olympus additionally allows for plenty of wonderful gameplay elements, together with flying high on wind tunnels or battling Titans over vast drops.

Visually, God of War 3 is beautiful. The character models are highly developed, down to skin pores. The varied environments supply a wealthy show of vision, from the seat of the Gods to the depths of Hell. The gameplay in God of War 3 can still claim to set the bar, with Kratos getting access to an revolutionary array of new weapons, all of which are able to play a tactical role in your diverse battles.

It was virtually a forgone conclusion, but God of War 3 is an incredible game. Each possible aspect of what makes a game successful is rolled into one; epic storyline, amazing graphics and interesting gameplay. The franchise continues to smash all competition out of the water, and if you happen to own a Playstation 3 you simply must give it a go!

Resonance of Fate

April 3, 2010 by · Leave a Comment 

The onslaught of recent JRPGs continues this month with the release of Resonance of Fate from developers Sega. Following hot on the heels of bigger names Final Fantasy and White Knight Chronicles, this title was in danger of being completely esclipsed, but has in fact proved to be a dark horse entry, gathering a rising level of appreciation from genre fans.

Resonance of Fate revolves around a future civilisation which is crumbling into chaos. Vast cities are being poisoned whilst the aristocratic upper classes do nothing to help, and you command three characters fighting for justice. Gameplay revolves exclusively around gun battles, and as you progress further your firearms can be customized and augmented.

The combat system employed throughout Resonance of Fate has divided audiences. Initially, it is quite unforgiving and piles a lot of information onto the player at once, making it all seem quite difficult when starting out. However, commit a few solid hours to mastering it and the result is an intricate and dynamic system displaying balletic gun battles.


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Graphically, the game is impressive to look at and provides a detailed steampunk style world. The characters are pretty in a generic anime way, although the ongoing 'boutique' feature, which allows you to customize your characters appearance throughout Resonance of Fate, is a great addition.

Overall, this is a great addition to the JRPG genre. It takes a risk with the age old combat system and, whilst the result won't be to everyone's taste, it is a commendable effort. It looks great and crucially includes the favourite RPG elements such as towns and NPC interaction, which have been curiously missing in other recent high profile offerings. If you're a fan of JRPGs with an individual twist, give Resonance of Fate a try.

Go To Hell: Dante’s Inferno Videogame

March 2, 2010 by · Leave a Comment 

Released just a few weeks ago, the Dante's Inferno videogame has caused quite a stir in the gaming community. The subject matter, which is very loosely based on the titular poem, has been met with scorn by some and certain countries even refused to advertise it. However, this kind of notoriety is often a good thing, as it gets audiences interested in what could be causing such an outcry.

The story follows Dante as he journeys through the various circles of hell on a quest to rescue his beloved Beatrice. But as he ventures deeper into the Inferno, darker secrets are revealed and the truth about his quest comes to light. Dante must battle his way through using Death's scythe, which he took from the spectre having defeated him in single combat!

Now, let's get this out of the way early- the Dante's Inferno video game has been accused of being a rip off of the God of War series, to the point at which the combat system is supposedly almost identical. Well, this is really dependent on your point of view. God of War certainly didn't begin the hack and slash genre, it just does it best, and thus all subsequent games will be measured against it. If a game can come close to emulating God of War, surely that's a good thing?

And the Dante's Inferno videogame is doubtless its own master. The combat system is actually an intricately fashioned tree of possibilities as you employ Dante's two methods of attack; his scythe and holy cross. These weapons can both be levelled up as you progress through hell. Dante will come across lost souls in both combat and non-combat situations, and the player can choose to either punish or absolve them. This will level up either weapon correspondingly.

Hell itself has been nicely designed, and there are definitely echoes of EA's earlier horror offering- Dead Space. The landscape is teeming with writhing damned, impaled prisoners and rivers of blood, whilst the different circles will offer their own slant on things. Journeying through Lust will unveil mutated phallic symbols and darkly seductive enemies, whilst Greed will display unfortunates encased in gold.


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Dante's Inferno has had a rough ride at the hands of all the God of War fanboys, but is definitely a great game in its own right. Sure, there are a couple of drawbacks- the game is a little too short and some of the environments begin to look over familiar, but these gripes are cancelled out by an empowering combat system and imaginative boss battles and imagery. The Dante's Inferno videogame should be recognised as a great effort from EA, and I urge you to try it out.

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