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At Last: Final Fantasy XIII

March 9, 2010 by Gamestar · Leave a Comment 

Today we witness the release of one of the most highly anticipated games of the decade; Final Fantasy XIII. This title was actually first teased at way back in 2006, so the long road to release has been staggering. Well, that wait is finally over and we can all sit down to what will surely be the gaming event of the year.

Released in December over in Japan, Final Fantasy XIII has actually amassed a little controversy since its unveling, and the reviews received for the game haven't quite been the straight aces developers Square Enix were hoping for. The main reason for this is that Final Fantasy XIII has quite drastically revised the fundamental gameplay associated with the franchise, and indeed the RPG genre as a whole. Gone are NPCs, interactive towns and an instantly open world.

Final Fantasy XIII
51oaDryLgEL. SL160  At Last: Final Fantasy XIII
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Retail Price: $59.99
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Instead, Final Fantasy XIII is a lot more linear and story driven. Players follow quite a tightly set path for the first 25 hours or so of play. Following this, the gameplay opens up and players are free to follow their own choices a little more. This has been a major gripe amongst some, whereas others welcome the more focussed and cinematic approach. It really does depend on your preference.

One element which has been universally applauded is the combat system, which is made up of an innovative mesh of X and XII. Players are now able to 'stack' actions, and the more you can stack increases as you level up. Furthermore, in Final Fantasy XIII there are various different roles your characters can play, such as healer and tank, and gamers are free to shift these roles during fights.

It goes without saying that the graphics in this title are breathtaking. Presentation has always been Square Enix's strongpoint, and the franchise has always offered top range visuals. Being the first of the franchise to hit the next gen consoles, Final Fantasy XIII is, without a doubt, the best looking videogame ever. The cut scenes are so detailed and beautiful you'll want to stare at them all day, and the in-game graphics are good enough to rival the FMVs of lesser games.

Throw in an undoubtedly epic storyline, and you have the biggest game of the year. It may be a little different to what you're used to, but overall Final Fantasy XIII is just what everyone's been waiting for. Masterful combat, achingly beautiful visuals and a guartenteed 60+ hours of gameplay mean Final Fantasy is back with a vengeance. Let the adventure begin.

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Check Out The Latest Final Fantasy 13 Trailer Now!

January 14, 2010 by Gamestar · Leave a Comment 




Recently the Internet saw the debut of the first fully English Final Fantasy 13 trailer. It was revealed as part of distributor Square Enix's 'lucky 13' project, in which they have vowed to reveal fresh data and promos on the 13th of every month leading up to release of the game.

As the title is due to hit western soil on March 9th 2010, this fresh Final Fantasy 13 trailer is to be the penultimate promo we receive, before February's final 'lucky 13' day. As already discussed, this comprises the first full trailer in which the cast are totally voiced by English speaking talent. We've been treated to leaked pieces of their voices here and there, but this Final Fantasy 13 trailer delivers the full show.

Motomu Toriyama, the director of Final Fantasy 13, has stated that the English copy of the title is now nearly complete, with just final mastering sessions to see to. As anticipation tops new heights, Square Enix are content to drip feed us info in their infamous style. This latest Final Fantasy 13 trailer also includes the English theme song, performed by Leona Lewis. The producers are clearly eager to make use of all of the big names when it comes to this project.

And so with a while yet before the title crashes into our lives, this latest Final Fantasy 13 trailer is ideal to keep you on the edge of your seat a while longer. Packed full of the gorgeous visuals we've come to expect from Square Enix, along with displays of amazing gameplay, it looks like the long, long wait is definitely worthwhile!

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When To Use Playstation 3 Cheat Codes

January 7, 2010 by Gamestar · Leave a Comment 

There are lots of sites online that promote Playstation 3 cheat codes. Playstation 3 Cheat codes are commonly employed to assist with a particular level, making the title easier to finish. They can make your heroes powerful and more talented. Alternatively, if its a racing title for instance, you can also slow down the enemy cars on the course.

Playstation 3 cheat codes, if overused, could make the game pretty boring. Certain games may ask you to complete achievements to earn PS trophies, and Playstation 3 cheat codes are an ideal way to unravel more pesky tasks.

There is no risk in using Playstation 3 cheat codes with your favorite games, it'll just make things easier and wont create any problems for your console. These are supposed to make playing games easier and more pleasurable, but I recommend that Playstation 3 cheat codes be employed as a last resort, or with a title you've already completed. This is because you could miss out on some brilliant challenges and rewarding gameplay.

Conversely, Playstation 3 cheat codes can be a great and rewarding supplement to any game. Multiplayer games in particular frequently benefit from fun codes, such as 'big heads' and 'paint ball' options for a FPS. They deserve to be employed to add extras to your games, not to go around whole levels of it because you're fearful of a little graft! So go on and search for some Playstation 3 cheat codes to add a little bit of additional fun to your games!

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Beatles Rock Band Limited Edition

December 5, 2009 by Gamestar · Leave a Comment 

If you're a true follower of video games and devices, I am sure you've heard about The Beatles Rock Band Limited Edition. However, if you're still unsure what it is, keep on delving here and you will soon discover the details you want.

The Beatles Rock Band Limited Edition is where the most creative musical video game and greatest band of our time meet. It's the title for music fans, game players, children and veterans alike who gladly hold onto the golden era in music.

Wii The Beatles: Rock Band - Software Only
51pjmporQCL. SL160  Beatles Rock Band Limited Edition
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Retail Price: $39.99
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MTV games announced this title will be interesting for both youths and their mom and pop. Youngsters will love it - because they adore games, and folks will be thrilled to participate aswell, since they truly love and respect traditionally popular music as The Beatles delivered. Platforms that house this title are Nintendo Wii, Xbox 360 and Playstation 3.

The Beatles Rock Band Limited Edition will have the game, a Hofner Bass ( custom etched like Sir Paul McCartney formerly played ), a microphone with a stand, extra special content and a real special treat for any music affectionados - Ludwig Drums! The drum set is uniquely customised for this title, with pearl finish and vintage drum hide, similar to the model Ringo Starr employed.

So waste no more time and start rehearsing your well-loved Beatles titles and guitar solos. If you love the music these legendary Liverpool musicians produced, The Beatles Rock Band Limited Edition is sure to rock your soul!

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Red Faction: Guerrilla

June 10, 2009 by Gamestar · Leave a Comment 

Red Faction was a FPS originally released on the Playstation 2. The success of this title paved way for a multi-platform sequel, which revolutionised the gnere by placing large emphasis on dual-wielding and alternate fire mode weaponry. In fact, for a long time the Red Faction franchise was best described as Unreal Tournament meets Halo, due to it's frantic yet epic combat. The new sequel, Red Faction Guerrilla,  deviates from the format set up in the initial games, toning down the frantic action to concentrate on a slower pace.

Understandably, this may cause fans of the original to be a bit sceptical. Changing the time-tested formula in such a way seems like a strange move for a franchise that really didn't need it, but early reports show that the game continues to work extremely well. As you may have heard already, in the early stages of the development when creators booted it up all the game's buildings and structures instantly collapsed. It turns out the engine was so advanced that they had to bring in builders and architects to properly structure planks inside the buildings so that they wouldn't fall over. obviously the developers are investing a lot of time and effort into the realism of this title.

The game follows demo expert Alec Mason as he moves to the new Mars plantation for a job in mining. However, the Earth Defense Force is oppressing the people on Mars and have taken Alec's brother on charges of insurrection. This causes Mason to join in a revolution against the EDF tyrants in the hopes of restoring the balance. In game, Mason has access to a wide variety of weaponry including a sledgehammer, a jetpack, mine charges (he is a demolition expert after all), a missile launcher, assault rifles, and other weaponry. The game allows almost free exploration of the red planet, allowing for immersive and deep-rooted gaming opportunities.

Developers have also promised that staple of current FPS games; the online multiplayer mode, although the single player campaign looks to remain the major hook for players. Watch out for Red Faction: Guerrilla on all next gen platforms and the PC now!

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Wolfenstein Returns!

June 9, 2009 by Gamestar · Leave a Comment 

Wolfenstein is a videogame series which has been around longer than most. In reality, it first debuted in the early 80s amongst the first stealth-action games. Since then, however, it has gone through some major re-imaginings, from the intensely bloody shoot-em-up Wolfenstein 3D to Return To Castle Wolfenstein, in which multi-player was a pretty major part. Lucky for us gamers, the new Wolfenstein to be released on the PC, Xbox 360 and PlayStation 3 will draw from components of all 3 games, as well as other sources.

The story of the game occurs in the fictional city of Isenstadt, where the Nazi's are trying to unleash the power of an artifact called Black Sun. As American soldier B.J. Blazkowicz, it's your job to stop them at any price. But in order to do this, you're going to be forced to essentially use it yourself before they can. By harnessing it's power you can dive into an alternative realm and take advantage of the diverse landscape and circumstances to outflank foes and reach new areas. This dimension is known as The Veil. Veil pools are dotted here and there and you can recharge your energy by standing in them for a time. As you progress you can unlock new capabilities which may be used in the Veil, like the power called Mire, which permits you to slow time. This is great for escaping heavy fire or dodging out of the trail of an incoming missile. But hey, Wolfenstein isn't all puzzles and method, it is a first-person shooter, and if you would like to all but forego the other elements you sure as heck can.

Wolfenstein features a large assortment of weaponry, all of which can be upgraded with cash; adding on components like scopes, bayonets, and grenade launchers. It's clear that the creators wanted the player to have a lot of choice in how he played the game, not only in provisions the weaponry but also in that there are sometimes multiple paths or options to take in each level. This may be highly satisfying when the player can decide whether he is going to avoid Nazi fire by rushing up a flight of steps to his right and thus outflank his enemies, or slide down a manhole to his left and into the sewer, and escape that way. And , it greatly contributes to replayability, making certain players will come back to try new tactics and directions to glean the full gaming value.

As for a release date, no precise date has been shared, but it's likely that Wolfenstein will be coming out before the end of this year.

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Burn Zombie Burn

May 8, 2009 by Gamestar · Leave a Comment 

The latest addition to Sony’s PlayStation Store, Burn Zombie Burn is a deeply addictive game. It much resembles Bizarre Creation’s Geometry Wars and House Marque’s Super Stardust HD in that you face waves of numerous enemies. The only difference is instead of different coloured geometric shapes or asteroids and spaceships, you have to shoot yourself through hordes of zombies!

The basic principle is you have to survive as long as possible by shooting zombies and getting a high multiplier to increase the points you get from each zombie. Sounds easy, yeah? Well there is a slight twist. You do not get multiplier points for killing a certain amount of zombies. No, you get multipliers from burning zombies! You have to set alight zombies with your flaming plank of wood and then blow some zombie brains.

This neat twist by developers Kuju, adds a new element to the game that is not seen in geometry wars or Super Stardust HD. In order to get huge scores, you need to have a group of zombies set alight to get your multiplier up and shoot none burning zombies to get maximum points and drop health pick-ups. Ok that’s fair enough. But burning zombies are much faster and hit harder so much be avoider, and they drop much better goodies but when you kill them your multiplier goes down and you get less points. So when playing you must have a constant balance of burning zombies and normal zombies. This intuitive gameplay element makes this game hugely entertaining, challenging and massively addictive, without it Burn Zombie Burn would be another arcade-style shooter.

As in any zombie shooter, its all about what weapons you have to kill the deadly horde of brain eating zombies. So in the zombie repellent case we have the default pistol and burning plank of wood. As the waves progress, you unlock machine guns, shotguns, TNT, chainsaws, baseball bats, cricket bats, flame-throwers, a brain gun (to distract zombies) and lawnmowers, yes lawnmowers, one of the most effective weapons to plough through a horde of zombies. The more you use each weapon, the more combo points you gain for that weapon. Once you attain 3 combo points for any mixture of weapon you can press a button in the map which will either make it start raining and puts out burning zombies, but increases your score, or sends the zombies into a crazy zombie dance.

Burn Zombie Burn has several two game modes arcade and challenge mode with each having freeplay, timed and defend daisy modes. The first two modes are self explanatory. The Defend Daisy mode sees you defend your girlfriend Daisy who is sitting in your car. You have to keep the zombies away, with burning zombies heal her, but do more damage and you have to keep the TNT away from her as that can hurt her too.

Burn Zombie Burn has a very polished feel to it, and looks brilliant with its cartoon graphics and it’s main protagonist straight from the 1950’s. Burn Zombie Burn sees mindless arcade shooting mixed with strategy and this mix works wonderfully, Kuju really have nailed it perfectly. The weapons, while some are standard zombie killers, are fun and inventive, especially the lawnmower and the various bats. Overall this is a great game to play to blow off some steam and doesn’t need to be taken seriously, unless your after those big scores.

Score: 8 / 10

Burn Zombie Burn is available on the PlayStation Store for the PlayStation 3.

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Star Trek D-A-C

May 8, 2009 by Gamestar · Leave a Comment 

Following the release of the highly anticipated new Star Trek film by J.J Abrams, it is clear it is not a continuation from the last Star Trek film Nemesis, which was the last voyage of the Next Generation crew, but instead a reboot of the franchise from the beginning. It will not try and remake classic Star Trek films like The Wrath of Khan, it is instead a Star Trek in an alternate reality.

So what does this have to do with games? Well, as most blockbuster action films come with video games so does the new Star Trek film, Star Trek D-A-C.

Star Trek D-A-C is simple top down space game based on J.J Abrams aforementioned movie reboot of the series. It pitches the Federation against the Romulan Empire. Star Trek D-A-C allows you to choose between three ships, each with its own unique abilities that can help turn the tide of war. On offer are nimble fighters, powerful bombers and the almighty flagships. The new, sleek looking U.S.S Enterprise is available to Starfleet commanders.

star trek dac cover 01 Star Trek D A C

The game features three modes of play, singleplayer, online multiplayer and online co-op. For each individual mode there are a further three more game types, Assault, Conquest and Team Deathmatch.

Star Trek D-A-C is not like most film-based video games. The film-based video games have a similarly “big budget” as there film counterparts do, though not usually the same scale. Film-based games try to have a side story to the film and try to enhance on what the film did in the theatre. Examples of these are the newly released X-Men Origins: Wolverine game and the upcoming Terminator Salvation game. Star Trek D-A-C is completely different. First off, Star Trek D-A-C is not available in stores but instead available for download through the Xbox Live Arcade and PlayStation Network services. Secondly, it looks to not have the budget these games tend to carry with them, which isn’t a bad thing. The top down 2d approach, similar in style to an RTS type game, works for Star Trek D-A-C. The not too fancy graphics also work, the lack of story to “complement” the film is also a good thing.

So your thinking there is nothing much too it then? Well yes, it is an incredibly simple game. Up to 6 people per side battle it out in a the depths of space. The game is classed as being 2D, but really it is played from a perspective that makes it look 2d. The game does, however, play on a 2D plane, which limits vertical movement, but in the background the developers have managed to create a sense of depth to the game, with lots of activity going on in the background. All the ships are rendered in 3D, and will even tilt when turning, other objects like space stations and asteroids are also in 3D.

star trek dac screen 01 Star Trek D A C

Star Trek D-A-C is not a master revision of any Star Trek games, mainly because there aren’t many good ones worth remaking, like the movie it comes from, nor is it a mastery revision of film-based video games. It is just a simple space combat shooter that takes influence from the new film, and so far it’s the only game where you can control the new U.S.S Enterprise! And that’s what makes it stand out from the rest. On a last note, Paramount Digital Entertainment have kept what the D-A-C stands for a tight secret and will announce what it means later. Have any guesses? Ours would be on the lines of the three game types, Deathmatch, Assault and Conquest, boring yes so lets hope it means something better!

Star Trek D-A-C is out this month initially for the Xbox 360 via the Live Arcade service, and will be released later for the PlayStation 3 via PSN and PC.

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Dante’s Inferno: Poem to Game

May 6, 2009 by Gamestar · Leave a Comment 

To be honest we're suprised this videogame hasnt been made sooner, but Dante's Inferno is finally coming to a console near you. Based on the epic literary classic of the same name, the idea of adapting a poem into a game initially seems a bit strange, but consider the structure of the poem; the hero must journey through the various circles of hell in order to win his way into heaven. Sounds almost perfect for a game, right?

As you may expect, adapting a classic for the modern day gaming audience requires a certain amount of re-jigging. The quest begins with the titular hero confronting and defeating Death himself, in order to take his scythe. It's with Death's scythe that Dante is later able to overcome demons and other monstrosities that bar his way. As with the poem, Dante is fighting to find his love Beatrice, who resides in Heaven awaiting his return.

The gameplay is drawing paralells to Devil May Cry, with frenetic action grounded in the use of combos. However, Dante's Inferno looks to play a little slower than its counterpart, with more of an emphasis on longer, more devastating combos. There's a wide range of low, mid and high level attacks to string together in order to combat the increasingly monstrous enemies you'll encounter throughout the adventure.

Dante's Inferno also implements two further game mechanics worthy of note. Firstly, it is possible to attack and break enemy beasts into submission, thus providing you with a mount. These monstrous mounts can be used to bolster your strength in combat, and also to cover large travelling distances. Secondly, throughout your travels you will encounter Lost Souls that plead for absolution from their sins. It is your choice as a player to either absolve or punish them, and either outcome can be used to earn a form of currency which can be used to level up, augment weapons etc. Absolving or punishing Lost souls triggers a mini mission which needs to be completed, and choosing to absolve a sin will often prompt a more difficult mission.

Dante's Inferno is scheduled for release on the PC, PS3, and Xbox 360 sometime early next year. Will it be another Devil May Cry/ God of War clone, or could this game actually offer something original? Time will tell....

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Movie adaptations to look out for!

May 1, 2009 by Gamestar · Leave a Comment 

It’s the time of the year when this years blockbuster movies come out in succession. It’s also the time when movie games, based on said movies, come out to coincide with the movie release. Video games based on films tend to sell very well, but don’t tend to be very good. This year, however, the games are looking fantastic. So what is in store for this summer?

61xv2V%2BABUL. SL75  Movie adaptations to look out for!X-Men Origins: Wolverine

Who wouldn’t like to control a regenerating, virtually indestructible, claw wielding superhero? Well, in X-Men Origins: Wolverine you get to do just that! Developed by Raven Software, Wolverine is the video game companion to Marvel’s summer blockbuster of the same name. The plot for the game is not directly related to the movie, but it does feature Hugh Jackman as Wolverine in both his likeness to the character and his voice.

For a Marvel video game it is quite a bloody affair. Wolverine’s claws rip through Weapon X security guards, leaving pools of blood and dismembered body parts all over the place. This is no surprise, since Raven Software created one of the most bloodiest game series ever, Soldier of Fortune. It seems Raven have took the idea of Wolverine having these claws and put them into context in the real world and in the real world sharp metal claws equals blood, blood and more blood!

xmen origins wolverine 01 Movie adaptations to look out for!

Graphics-wise Wolverine looks great, but this is to be expected. Movie video game tie-ins are expected to be as good looking as the films they represent. This usually has a unfortunate effect on the rest of the game as the developers focus on making it look like the movie and sacrifice gameplay, AI and other important aspects. However, in this case Raven Software have managed to not sacrifice the important aspects. The controls are fluid and intuitive with moves being mapped to only a few buttons and AI is generally good with the usual inclusion of cannon fodder.

In essence, X-Men Origins: Wolverine is just like its main protagonist, a raw, animalistic beast, and that’s what makes it so good. Wolverine is available on the PS3, Xbox 360 and PC.

51YGTbI1CwL. SL75  Movie adaptations to look out for!Terminator: Salvation

The new Terminator Salvation movie looks awesome. Many people doubted whether another film should be done especially after Terminator 3. The same could be said for the games. Terminator 3: Rise of the Machines was a poor game at best with the only cool thing about it was it had terminators in it. Then again most movie based video games generally aren’t that great, but there are a few exceptions, and Terminator: Salvation is looking to be one of those games that will buck the trend.

The main reason for this is the inclusion of two-player co-operative play. While only limited to split screen, co-operative play has been a big hook since its inclusion in Gears of War. Not only that, GRIN the developers have put a lot of time and effort into creating a believable post-apocalyptic world and its shows.

In this post-apocalyptic world you, as John Conner, and your team carry out specific missions to take the fight to the machines. Conner can take cover behind various objects and trade fire whist behind them. But GRIN have designed the combat system to allow you to flank the enemy by exploiting the environment. This is a neat feature and adds another dynamic to the gameplay.

terminator salvation videog Movie adaptations to look out for!

The games story takes place two years before the film when John Connor is in the military. It follows you as John Connor on his missions before the events of the film and his development into the heroic leader most fans know him as in the first couple of films. GRIN seem to have nailed the post-apocalyptic world of the Terminator universe, co-operative play and have developed a combat system that allows for various ways of taking down the machines. Terminator: Salvation looks like a movie video game worthy of the attention. Terminator: Salvation will be available on the PS3 and Xbox 360 when released.

61ov 23H2%2BL. SL75  Movie adaptations to look out for!Ghostbusters:

Yes Ghostbusters was released in the 80’s but this is a game based on a movie franchise worth writing about. In essence the Ghostbusters game is the third film in the series (even though a third film has been announced). The story is written by the writers of the original film, Dan Acykroyd and Harold Ramis, so already it’s a must!

The original cast has been faithfully recreated to look almost identical to what they looked like in the two films. The game negates having a heads-up-display to show information, like health, and instead opts for a similar system to Dead Space, were your proton pack displays all you vital information.

Now about those proton packs, apart from crossing the streams, you need to also worry about overheating, luckily you don’t need to worry about ammo. The ghost-trapping gameplay works a treat, with you throwing out traps and slamming them with your proton beam, everything feels just as it should. The developers, Terminal Reality, have also managed to create an atmosphere that borders between scary and humorous. As you walk down spooky corridors you comrades start making fun of you or crack a joke of and occasionally shout out advice.

ghostbusters 01 Movie adaptations to look out for!

The graphics of Ghostbusters depends on which version you purchase, the PS3 and Xbox 360 versions have very realistic, shiny graphics that the owners almost expect to see these days, where as the Wii version has a more cartoony look to it. This maybe due to the lack of powerful hardware in the Wii, but it the chosen graphics work extremely well. You could go as far as saying it makes it feel that more Ghostbusters-y. Rumours have been flying around about co-operative play being included then taken out. If this is the truth it would be the only negative in what looks to be a great game. Hopefully, there is co-operative play as there would be nothing better than playing this game with three of your friends.

Which ever version you pick up, Ghostbusters looks to be a video game treat. Many fans have been waiting for a Ghostbusters game like this, me included. Ghostbusters will be released 16/06/2009 for the DS, PS3, PC, Xbox 360 and Wii.

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