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Burn Zombie Burn

May 8, 2009 by · Leave a Comment 

The latest addition to Sony’s PlayStation Store, Burn Zombie Burn is a deeply addictive game. It much resembles Bizarre Creation’s Geometry Wars and House Marque’s Super Stardust HD in that you face waves of numerous enemies. The only difference is instead of different coloured geometric shapes or asteroids and spaceships, you have to shoot yourself through hordes of zombies!

The basic principle is you have to survive as long as possible by shooting zombies and getting a high multiplier to increase the points you get from each zombie. Sounds easy, yeah? Well there is a slight twist. You do not get multiplier points for killing a certain amount of zombies. No, you get multipliers from burning zombies! You have to set alight zombies with your flaming plank of wood and then blow some zombie brains.

This neat twist by developers Kuju, adds a new element to the game that is not seen in geometry wars or Super Stardust HD. In order to get huge scores, you need to have a group of zombies set alight to get your multiplier up and shoot none burning zombies to get maximum points and drop health pick-ups. Ok that’s fair enough. But burning zombies are much faster and hit harder so much be avoider, and they drop much better goodies but when you kill them your multiplier goes down and you get less points. So when playing you must have a constant balance of burning zombies and normal zombies. This intuitive gameplay element makes this game hugely entertaining, challenging and massively addictive, without it Burn Zombie Burn would be another arcade-style shooter.

As in any zombie shooter, its all about what weapons you have to kill the deadly horde of brain eating zombies. So in the zombie repellent case we have the default pistol and burning plank of wood. As the waves progress, you unlock machine guns, shotguns, TNT, chainsaws, baseball bats, cricket bats, flame-throwers, a brain gun (to distract zombies) and lawnmowers, yes lawnmowers, one of the most effective weapons to plough through a horde of zombies. The more you use each weapon, the more combo points you gain for that weapon. Once you attain 3 combo points for any mixture of weapon you can press a button in the map which will either make it start raining and puts out burning zombies, but increases your score, or sends the zombies into a crazy zombie dance.

Burn Zombie Burn has several two game modes arcade and challenge mode with each having freeplay, timed and defend daisy modes. The first two modes are self explanatory. The Defend Daisy mode sees you defend your girlfriend Daisy who is sitting in your car. You have to keep the zombies away, with burning zombies heal her, but do more damage and you have to keep the TNT away from her as that can hurt her too.

Burn Zombie Burn has a very polished feel to it, and looks brilliant with its cartoon graphics and it’s main protagonist straight from the 1950’s. Burn Zombie Burn sees mindless arcade shooting mixed with strategy and this mix works wonderfully, Kuju really have nailed it perfectly. The weapons, while some are standard zombie killers, are fun and inventive, especially the lawnmower and the various bats. Overall this is a great game to play to blow off some steam and doesn’t need to be taken seriously, unless your after those big scores.

Score: 8 / 10

Burn Zombie Burn is available on the PlayStation Store for the PlayStation 3.

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Star Trek D-A-C

May 8, 2009 by · Leave a Comment 

Following the release of the highly anticipated new Star Trek film by J.J Abrams, it is clear it is not a continuation from the last Star Trek film Nemesis, which was the last voyage of the Next Generation crew, but instead a reboot of the franchise from the beginning. It will not try and remake classic Star Trek films like The Wrath of Khan, it is instead a Star Trek in an alternate reality.

So what does this have to do with games? Well, as most blockbuster action films come with video games so does the new Star Trek film, Star Trek D-A-C.

Star Trek D-A-C is simple top down space game based on J.J Abrams aforementioned movie reboot of the series. It pitches the Federation against the Romulan Empire. Star Trek D-A-C allows you to choose between three ships, each with its own unique abilities that can help turn the tide of war. On offer are nimble fighters, powerful bombers and the almighty flagships. The new, sleek looking U.S.S Enterprise is available to Starfleet commanders.

star trek dac cover 01 Star Trek D A C

The game features three modes of play, singleplayer, online multiplayer and online co-op. For each individual mode there are a further three more game types, Assault, Conquest and Team Deathmatch.

Star Trek D-A-C is not like most film-based video games. The film-based video games have a similarly “big budget” as there film counterparts do, though not usually the same scale. Film-based games try to have a side story to the film and try to enhance on what the film did in the theatre. Examples of these are the newly released X-Men Origins: Wolverine game and the upcoming Terminator Salvation game. Star Trek D-A-C is completely different. First off, Star Trek D-A-C is not available in stores but instead available for download through the Xbox Live Arcade and PlayStation Network services. Secondly, it looks to not have the budget these games tend to carry with them, which isn’t a bad thing. The top down 2d approach, similar in style to an RTS type game, works for Star Trek D-A-C. The not too fancy graphics also work, the lack of story to “complement” the film is also a good thing.

So your thinking there is nothing much too it then? Well yes, it is an incredibly simple game. Up to 6 people per side battle it out in a the depths of space. The game is classed as being 2D, but really it is played from a perspective that makes it look 2d. The game does, however, play on a 2D plane, which limits vertical movement, but in the background the developers have managed to create a sense of depth to the game, with lots of activity going on in the background. All the ships are rendered in 3D, and will even tilt when turning, other objects like space stations and asteroids are also in 3D.

star trek dac screen 01 Star Trek D A C

Star Trek D-A-C is not a master revision of any Star Trek games, mainly because there aren’t many good ones worth remaking, like the movie it comes from, nor is it a mastery revision of film-based video games. It is just a simple space combat shooter that takes influence from the new film, and so far it’s the only game where you can control the new U.S.S Enterprise! And that’s what makes it stand out from the rest. On a last note, Paramount Digital Entertainment have kept what the D-A-C stands for a tight secret and will announce what it means later. Have any guesses? Ours would be on the lines of the three game types, Deathmatch, Assault and Conquest, boring yes so lets hope it means something better!

Star Trek D-A-C is out this month initially for the Xbox 360 via the Live Arcade service, and will be released later for the PlayStation 3 via PSN and PC.

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Dante’s Inferno: Poem to Game

May 6, 2009 by · Leave a Comment 

To be honest we're suprised this videogame hasnt been made sooner, but Dante's Inferno is finally coming to a console near you. Based on the epic literary classic of the same name, the idea of adapting a poem into a game initially seems a bit strange, but consider the structure of the poem; the hero must journey through the various circles of hell in order to win his way into heaven. Sounds almost perfect for a game, right?

As you may expect, adapting a classic for the modern day gaming audience requires a certain amount of re-jigging. The quest begins with the titular hero confronting and defeating Death himself, in order to take his scythe. It's with Death's scythe that Dante is later able to overcome demons and other monstrosities that bar his way. As with the poem, Dante is fighting to find his love Beatrice, who resides in Heaven awaiting his return.

The gameplay is drawing paralells to Devil May Cry, with frenetic action grounded in the use of combos. However, Dante's Inferno looks to play a little slower than its counterpart, with more of an emphasis on longer, more devastating combos. There's a wide range of low, mid and high level attacks to string together in order to combat the increasingly monstrous enemies you'll encounter throughout the adventure.

Dante's Inferno also implements two further game mechanics worthy of note. Firstly, it is possible to attack and break enemy beasts into submission, thus providing you with a mount. These monstrous mounts can be used to bolster your strength in combat, and also to cover large travelling distances. Secondly, throughout your travels you will encounter Lost Souls that plead for absolution from their sins. It is your choice as a player to either absolve or punish them, and either outcome can be used to earn a form of currency which can be used to level up, augment weapons etc. Absolving or punishing Lost souls triggers a mini mission which needs to be completed, and choosing to absolve a sin will often prompt a more difficult mission.

Dante's Inferno is scheduled for release on the PC, PS3, and Xbox 360 sometime early next year. Will it be another Devil May Cry/ God of War clone, or could this game actually offer something original? Time will tell....

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Movie adaptations to look out for!

May 1, 2009 by · Leave a Comment 

It’s the time of the year when this years blockbuster movies come out in succession. It’s also the time when movie games, based on said movies, come out to coincide with the movie release. Video games based on films tend to sell very well, but don’t tend to be very good. This year, however, the games are looking fantastic. So what is in store for this summer?

61xv2V%2BABUL. SL75  Movie adaptations to look out for!X-Men Origins: Wolverine

Who wouldn’t like to control a regenerating, virtually indestructible, claw wielding superhero? Well, in X-Men Origins: Wolverine you get to do just that! Developed by Raven Software, Wolverine is the video game companion to Marvel’s summer blockbuster of the same name. The plot for the game is not directly related to the movie, but it does feature Hugh Jackman as Wolverine in both his likeness to the character and his voice.

For a Marvel video game it is quite a bloody affair. Wolverine’s claws rip through Weapon X security guards, leaving pools of blood and dismembered body parts all over the place. This is no surprise, since Raven Software created one of the most bloodiest game series ever, Soldier of Fortune. It seems Raven have took the idea of Wolverine having these claws and put them into context in the real world and in the real world sharp metal claws equals blood, blood and more blood!

xmen origins wolverine 01 Movie adaptations to look out for!

Graphics-wise Wolverine looks great, but this is to be expected. Movie video game tie-ins are expected to be as good looking as the films they represent. This usually has a unfortunate effect on the rest of the game as the developers focus on making it look like the movie and sacrifice gameplay, AI and other important aspects. However, in this case Raven Software have managed to not sacrifice the important aspects. The controls are fluid and intuitive with moves being mapped to only a few buttons and AI is generally good with the usual inclusion of cannon fodder.

In essence, X-Men Origins: Wolverine is just like its main protagonist, a raw, animalistic beast, and that’s what makes it so good. Wolverine is available on the PS3, Xbox 360 and PC.

51YGTbI1CwL. SL75  Movie adaptations to look out for!Terminator: Salvation

The new Terminator Salvation movie looks awesome. Many people doubted whether another film should be done especially after Terminator 3. The same could be said for the games. Terminator 3: Rise of the Machines was a poor game at best with the only cool thing about it was it had terminators in it. Then again most movie based video games generally aren’t that great, but there are a few exceptions, and Terminator: Salvation is looking to be one of those games that will buck the trend.

The main reason for this is the inclusion of two-player co-operative play. While only limited to split screen, co-operative play has been a big hook since its inclusion in Gears of War. Not only that, GRIN the developers have put a lot of time and effort into creating a believable post-apocalyptic world and its shows.

In this post-apocalyptic world you, as John Conner, and your team carry out specific missions to take the fight to the machines. Conner can take cover behind various objects and trade fire whist behind them. But GRIN have designed the combat system to allow you to flank the enemy by exploiting the environment. This is a neat feature and adds another dynamic to the gameplay.

terminator salvation videog Movie adaptations to look out for!

The games story takes place two years before the film when John Connor is in the military. It follows you as John Connor on his missions before the events of the film and his development into the heroic leader most fans know him as in the first couple of films. GRIN seem to have nailed the post-apocalyptic world of the Terminator universe, co-operative play and have developed a combat system that allows for various ways of taking down the machines. Terminator: Salvation looks like a movie video game worthy of the attention. Terminator: Salvation will be available on the PS3 and Xbox 360 when released.

61ov 23H2%2BL. SL75  Movie adaptations to look out for!Ghostbusters:

Yes Ghostbusters was released in the 80’s but this is a game based on a movie franchise worth writing about. In essence the Ghostbusters game is the third film in the series (even though a third film has been announced). The story is written by the writers of the original film, Dan Acykroyd and Harold Ramis, so already it’s a must!

The original cast has been faithfully recreated to look almost identical to what they looked like in the two films. The game negates having a heads-up-display to show information, like health, and instead opts for a similar system to Dead Space, were your proton pack displays all you vital information.

Now about those proton packs, apart from crossing the streams, you need to also worry about overheating, luckily you don’t need to worry about ammo. The ghost-trapping gameplay works a treat, with you throwing out traps and slamming them with your proton beam, everything feels just as it should. The developers, Terminal Reality, have also managed to create an atmosphere that borders between scary and humorous. As you walk down spooky corridors you comrades start making fun of you or crack a joke of and occasionally shout out advice.

ghostbusters 01 Movie adaptations to look out for!

The graphics of Ghostbusters depends on which version you purchase, the PS3 and Xbox 360 versions have very realistic, shiny graphics that the owners almost expect to see these days, where as the Wii version has a more cartoony look to it. This maybe due to the lack of powerful hardware in the Wii, but it the chosen graphics work extremely well. You could go as far as saying it makes it feel that more Ghostbusters-y. Rumours have been flying around about co-operative play being included then taken out. If this is the truth it would be the only negative in what looks to be a great game. Hopefully, there is co-operative play as there would be nothing better than playing this game with three of your friends.

Which ever version you pick up, Ghostbusters looks to be a video game treat. Many fans have been waiting for a Ghostbusters game like this, me included. Ghostbusters will be released 16/06/2009 for the DS, PS3, PC, Xbox 360 and Wii.

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Fight Night: Round 4

April 30, 2009 by · Leave a Comment 

Interest and hype is growing around the next installment in the Fight Night series. Fight Night: Round 4 will mark the second installment for the franchise on next-gen consoles; the Xbox 360 and PlayStation 3. The previous game was very well received on these platforms, and anyone with even a passing interest in boxing and games based upon it should definitely check out what's on offer. Electronic Arts' Vancouver studio have been putting extra effort into this title, building upon the sublime attention to detail which made the past installments such a hit. An increase in the frame rate also leads to this being the smoothest running boxing game to date, and it shows.

This amounts to great inter-connectivity between the gameplay, graphics and physics of the game. Details include sweat flinging through the air, boxers arms becoming tangled in struggles, and punches have an impact on specific areas of the opponents body. As for the controls, a couple of changes have been made to the overall scheme, but they're very slight. For example, there's less emphasis this time around on overpowered haymakers, and more on hooks and jabs. So in order to perform a haymaker the player executes a hook while at the same time holding the right controller trigger. This culminates to produce a more realistic fight that has the potential to last longer than before.

Blocking has also been redefined as well, since this time around punches aren't restricted to four areas, blocking has in turn been simplified to two options: high and low. Crucially, EA have reworked the parrying system. Previously it was possible to parry all your opponents attacks until their energy ran low, making for boring and predictable rounds. In this new title, parrying will only get you so far before attacks start to break through.

Add to this a reworked career system which results in a much more engaging and rewarding gaming experience, and you have undoubtedly the best in the series so far. The Fight Night games have grown to be a benchmark against which other sporting games are measured, and this trend looks set to continue into the future!

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Call of Duty: Modern Warfare 2

March 27, 2009 by · Leave a Comment 

After the massive success of Call of Duty 4: Modern Warfare Game of the Year from Infinity Ward, it is still collecting rewards two years after it's release, there would be no doubt that a sequel would be on its way. With Activision's policy of releasing a game from the Call of Duty franchise, with Infinity Ward and Treyarch releasing their variant alternately, this year is Infinity Ward's tough task of matching and bettering the standards set by the brilliant Call of Duty: Modern Warfare.

51%2BFHhHLogL. SL160  Call of Duty: Modern Warfare 2

So far news of the second installment has been hard to come by, until Infinity Ward sent out a cryptic message on Twitter. Then at the Games Developers Conference (GDC), Infinity Ward and Activision revealed a teaser trailer for the masses.

The trailer oozes subtle clues, but doesn't really say anything about what the game will be like and what improvements Infinity Ward have made. All those will have to wait until the release, which has been stated as November 10th.

On an interesting note, nowhere in the trailer does it say Call of Duty, only Modern Warfare 2. Are they dropping the Call of Duty tag from their games? Is it just for marketing purposes? Who knows, but recently the Call of Duty series has dropped the numbering system with Call of Duty: World at War, which people thought was Call of Duty 5. Whatever Activision and Infinity Ward are doing with the Call of Duty franchise, Modern Warfare 2 is definitely going to be anticipated. you can watch the trailer below.

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PS3 For The Kiddies!

March 25, 2009 by · Leave a Comment 

As successful as the Playstation 3 has been, it is known to be probably the least family orientated next gen console available right now. The calibre of games released onto the system usually cater for the older gaming demographic, and so Sony lose out to obvious favourites Wii, and also the Xbox 360 to a degree, when it comes to appealing to a younger, more family-friendly dynamic. On that note, since you're probably struggling to find something suitable, we've compiled the three best kiddy friendly games the Playstation 3 has to offer.

First up we have Lego Star Wars: The Complete Saga. As the name suggests, this game brings together all previous installments of the highly popular Lego Star Wars franchise into one great bundle, adding the next gen sheen and throwing in a new setof features and extras to round off the package. Add to this the inclusion of online play support, and you have a neat little game that is fun for the whole family, and suprisingly addictive!

61C1dtlQC L. SL160  PS3 For The Kiddies!

Next is Ratchet & Clank Future: Tools of Destruction. The Ratchet and Clank series have always hovered on the boundary between kids games and more suitable for older players, but T of D has been officially licensed for players under 10, so all is good. Certain elements of the gameplay have been reworked, allowing for a much simpler and straightforward style, whilst maintaining the overwhelming fun we've come to expect from the series. Mixing shooter elements with hints of RPG, the weapons utilized through the game can be levelled up and augmented, allowing more powerful incarnations to be unlocked, something that'll keep the young ones hooked for hours!

51cUSxjNbNL. SL160  PS3 For The Kiddies!

Saving the best for last, we have LittleBigPlanet. aside from the highly entertaining single player campaign, LBP has the highly intuitive and unbelievably fun level editing function, allowing players to create their own environments and load them online to be enjoyed by the community. This may sound complicated, but it's actually very easy and extremely fun. LittleBigPlanet truly is a timeless game, as the possibilities on it are only limited by the minds of the players themselves. There's always something new to try and do, and although the game obviously appeals to players of all ages, it is especially well loved by children and their over-active imaginations!

61nPZmlHfKL. SL160  PS3 For The Kiddies!

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2009: Year of the PS3?

March 18, 2009 by · Leave a Comment 

Sony promise 2009 to be a great year for the PS3, with a slew of great titles announced and released over the next few months, including, shock horror, some exclusives!
Here we take a look at three of the most promising titles due for release;

#3: Infamous

51R3XwGV4LL. SL160  2009: Year of the PS3?

The latest game from developer Sucker Punch, makers of the highly successful Sly Cooper series, is Infamous; an open-world action platformer about the power of electrical currents. In it the main character's body is enveloped in a sort of strange electricity, and he gains the ability to shoot and lob bolts of lightning from his fingertips. Some of the gameplay mechanics have been recycled from Sucker Punch's earlier platformers, like Sly Cooper, but they compliment the game well, and many people are excited to see the grittier and more intense side of their games. Look out for this title sometime in the Summer!

#2: Uncharted 2: Among Thieves

41tshjQFyEL. SL75  2009: Year of the PS3?

Uncharted: Drake's Fortune was something of a dark horse release for the PS3, but for those who saw through its flaws, it became something of a cult hit. This sequel looks to open the adventures of Nathan Drake up to the wider audience, mainly through bringing back everything that made the original such a hit, whilst polishing the flaws and making the parts that were criticised into working functions. Check out our Uncharted 2 feature for more information on this title!

#1: God of War III

412A%2BurwsVL. SL160  2009: Year of the PS3?

Arguably one of the most popular and successful gaming franchises of recent years, God of War one and two were hailed as gaming masterpieces, fulfilling everything a player could ask for by way of gaming and storyline. God of War 3 is the first to be released on a next gen platform and excitement is reaching fever pitch. Not a lot of information has been given thus far, but we're to expect a much darker tone to earlier incarnations, and you can be sure the destructive combat elements will be taken even further into this title. God of War 3 hasn't been given an official release date yet, but we're optimistic (and hopeful!) that we'll see it this year.

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Tom Clancy’s HAWX

March 11, 2009 by · Leave a Comment 

Over recent years, the name of Tom Clancy has become increasingly famous and prominent throughout the gaming world. Games carrying his seal are typically multi-layered and detailed military affairs, blending FPS action with the intrigue and operation of covert missions. These games have led to a number of popular franchises, including Rainbow Six and Ghost Recon.

As time has gone on, the style of the Clancy games has become more refined, blending realism with the rip roaring action to a point of almost perfection. And it seems that he's not stopping there, as the company are set to release his newest creation, a combat flight simulator titled HAWX, this Spring. Now, flight simulars are a common affair these days, so one may wonder what  all the fuss is about, but developers Ubisoft intend to take HAWX to a new level of realism. Land graphics have been carefully modeled after detailed satellite data of the Middle East, Afghanistan, and Africa.

51kpnWe0dAL. SL160  Tom Clancys HAWX

When complete, the game will contain seventeen levels spread out over sixteen settings, some of which reportedly include South America, Mexico, Afganistan, Cape Canaveral and others. Integrating aspects from earlier games, some levels will feature supporting land fighters from Ghost Recon: Advanced Warfighter 2. Some nifty and skilful touches have been added to the gameplay, involving heightened options for evasion. These range from jinking, dummy flares and even a shipbound smart computer, predicting favoured paths for your escape.

This computer, called Pilot Assistance, can also help you track down a particularly evasive enemy, among other things. The PA is a good installation for introducing newcomers to flight simulation as it provides a lot of assistance early on, but can later be jammed by enemy technology.

HAWX is also set to feature online gaming options, including both co-operative and competitive gameplay for upto eight players; a highly exciting prospect in itself. Tom Clancy has become a byword for class and style, and HAWX looks set to continue that trend with a crisp and methodical gameplay coupled with the sheer fun of multiplayer action. Look out for it on PC, Xbox 360 and PS3!

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Godfather II

March 10, 2009 by · Leave a Comment 

2006 saw the initial release of Electronic Art's Godfather, an open world action adventure which merged new gameplay and story elements with archive footage of the film itself, creating a realistic movie tie-in generally viewed as one of the best film based videogames ever released. The sequel is now available and takes the gaming to a whole new level.

Though considered one of the great PS2 games, The Godfather had a few grating flaws, such as recycled modeling that caused the environment to become a lot less authentic, very faulty artificial intelligence, and an unsteady frame rate. Obviously the developers have fixed these bugs now that they're working with much more powerful systems, aswell as building upon the gameplay to create a more intelligent and challenging game.

51CPcWiXaJL. SL160  Godfather II

As you're starting out, intending to establish yourself as a force within the world of organised crime, you have access to a number of associates. These typically perform different functions, such as medics and explosives experts. As your power and influence grows, so too will the roster of associates available to you.

The "Don's View", a highly detailed and intuitive map allows you to spy out the criminal world around you, giving you the best options of who to challenge and how it will further your gains. It's then down to the action adventure style hits and shoot outs reminiscient of the first game.

As you would expect from a game based on organised crime, The Godfather II is an extremely violent game, incorporating pulse-pounding shoot outs with inventive ways to further your cause and stay alive. If this sounds like your kinda thing, pick it up for the PC, Xbox 360 and PS3.

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