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Metal Gear Solid: Rising

June 22, 2010 by · Leave a Comment 

With E3 having drawn to a close, one of the most exciting scenes on display was the new trailer for Metal Gear Solid: Rising, the spin off title from the incredibly successful Metal Gear franchise. Rising actually takes place between MGS2 and MGS4 and follows Raiden, a recurring support character from the series.

Raiden as a character has divided fans of the franchise for many years since his debut. Before Metal gear solid: Rising, when he was revealed to be the protagonist of MGS2, replacing the established and popular Solid Snake, many fans were upset and angered. It didn't help that he reportedly came across as whiney and juvenile, his generic pretty boy appearance in stark contrast to the gruff and able Solid Snake fans had come to love.

However, Raiden returned in MGS4 as a non-playable character, and instantly took the gaming world by storm. Free from the burden of carrying the game on his shoulders and with a reinvented persona which saw him more mature and deadly, Raiden played a pivotal role in the story and his action scenes were easily the best in the game. He had gone from being the joke of the franchise to stealing the show. Now he is set to return to main man duties in Metal gear Solid: Rising.

Little is known about this title so far, with the teaser trailer only offering a brief glimpse of gameplay. However, Metal Gear Solid: Rising did showcase an interesting quirk which allows Raiden to enter a 'bullet-time' like mode, wherein you can plot the course of his sword slashes and therefore make for some interesting (and gory) attack methods.

Some fear that Raiden is not meant to lead a game, and that his recent successful return is owed to the fleeting quality of his appearances. That said, his reinvented character, along with the impressive looking teaser trailer, is beginning to douse the fears of many. Metal Gear Solid: Rising could mark the advent of one of gaming's greatest spin-offs!

Super Street Fighter 4 !

May 5, 2010 by · Leave a Comment 

Not even a year since the release of Street Fighter 4, Capcom have already followed up with the sequel; Super Street Fighter 4. This fast-tracked release may come as a surprise to some, but veterans will know it's a time-honoured Capcom tradition, especially harking back to Street Fighter 2 and its myriad versions. So why bring out a sequel so soon after the initial release?

You need only play the new version to get the answer. Super Street Fighter 4 has improved upon the original in every way, which is quite a compliment considering the original is considered a near perfect Beat Em Up. Most importantly, the sequel brings an additional 10 new fighters to the competition, bringing the tally to a whopping 35 characters. The slim roster was a sore point for many when considering the original, but that has been fixed with a great range of fighters.


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Of the 10 new combatants, 2 are completely new while the other 8 have featured in past Capcom titles. Juri and Hakan are the new fighters for Super Street Fighter 4, and offer a diverse style of play. The sadistic yet seductive Juri, a Tae Kwon Do master, offers a speedy and combo-heavy approach. Hakan, conversely, is a comedic Turkish oil wrestler, specialising in grapples and heavy hitting in the same vein as Zangief. The rest of the newcomers include fan favourites Ibuki, Cody and Dudley.

However, new fighters isn't the only thing Super Street Fighter 4 brings to the table. The online mode has been augmented dramatically, featuring the 'endless battle' mode allowing friends to have continuous battles, along with replay modes and clearer layouts. The nostalgic bonus rounds from past entries make a return, and a range of new stages have been included for good measure.

Understandably, some may think it cheeky to bring out a sequel less than a year since the original and expect players to shell out again. Fear not though, Super Street Fighter 4 comes at a reduced price, and is definitely worth the purchase. The range of new fighters bring a whole new dynamic to the gameplay, and all other features have been improved dramatically. This is the icing on the cake of one of the best fighters in years, and Capcom are fully justified with this amazing offering.

At Last: Final Fantasy XIII

March 9, 2010 by · Leave a Comment 

Today we witness the release of one of the most highly anticipated games of the decade; Final Fantasy XIII. This title was actually first teased at way back in 2006, so the long road to release has been staggering. Well, that wait is finally over and we can all sit down to what will surely be the gaming event of the year.

Released in December over in Japan, Final Fantasy XIII has actually amassed a little controversy since its unveling, and the reviews received for the game haven't quite been the straight aces developers Square Enix were hoping for. The main reason for this is that Final Fantasy XIII has quite drastically revised the fundamental gameplay associated with the franchise, and indeed the RPG genre as a whole. Gone are NPCs, interactive towns and an instantly open world.


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Instead, Final Fantasy XIII is a lot more linear and story driven. Players follow quite a tightly set path for the first 25 hours or so of play. Following this, the gameplay opens up and players are free to follow their own choices a little more. This has been a major gripe amongst some, whereas others welcome the more focussed and cinematic approach. It really does depend on your preference.

One element which has been universally applauded is the combat system, which is made up of an innovative mesh of X and XII. Players are now able to 'stack' actions, and the more you can stack increases as you level up. Furthermore, in Final Fantasy XIII there are various different roles your characters can play, such as healer and tank, and gamers are free to shift these roles during fights.

It goes without saying that the graphics in this title are breathtaking. Presentation has always been Square Enix's strongpoint, and the franchise has always offered top range visuals. Being the first of the franchise to hit the next gen consoles, Final Fantasy XIII is, without a doubt, the best looking videogame ever. The cut scenes are so detailed and beautiful you'll want to stare at them all day, and the in-game graphics are good enough to rival the FMVs of lesser games.

Throw in an undoubtedly epic storyline, and you have the biggest game of the year. It may be a little different to what you're used to, but overall Final Fantasy XIII is just what everyone's been waiting for. Masterful combat, achingly beautiful visuals and a guartenteed 60+ hours of gameplay mean Final Fantasy is back with a vengeance. Let the adventure begin.

The End Of The Xbox Halo Franchise As We Know It

February 18, 2010 by · Leave a Comment 

Halo: Reach is the forthcoming (and final) chapter from current developer studio Bungie, bringing to an end their reign over the Xbox Halo franchise. Set in 2552 on the human planet Reach, and players once more adopt the Spartan colours as Noble 6 and, along with Noble Squad, the gamer will have to defend their planet from the terror that is the Covenant. However, Halo: Reach is a prequel to Bungie's first award winning "Halo: Combat Evolved" title.

Originally designed to be an improved version of the Xbox Halo franchise entry Halo 3, the notion was dropped, Bungie stating they would redesign and improve the quality of the Halo 3 designs. Harking back to the Halo: Combat Evolved concept ideas, this effectively means the new weapon, armour and covenant designs in Halo: Reach will deviate greatly from prior entries but uphold the ethos of the Xbox Halo franchise.

Hinting that Bungie will not cap the Xbox Halo franchise without a bang, the producers are looking to dramatically increase the graphical quality of all gaming areas, even including the weaponry. This clearly required Bungie to create a fresh new engine in Halo: Reach, with the AI augmented and nudged to provide better support for the player as they battle the Covenant.

So after all these promises of fusing greatly refined graphics and improved AI and designs, will Bungie leave the Xbox Halo franchise with a bang and cement their reputation for producing the best FPS for the Xbox 360? The only way to find out is to grab a copy when it is released later this year!

Xbox 360 Virtual Arcade!

January 28, 2010 by · Leave a Comment 

Microsoft are continually venturing to make the Xbox Live experience as fun and interactive as they can for existing users and newcomers to the system. As the possibilities grow, Microsoft are able to promote various awesome features online, such as Twitter, Sky and Netfix. Amongst the noteworthy and exciting approaching projects is Xbox 360 virtual arcade, which is garnering much excitement from users.

Microsoft are building upon the ability to play classic games online by developing the new Xbox 360 virtual arcade. The intention is to re-introduce certain titles which many older and sentimental game-players would like to revisit. Whilst a lot of those games may appear simplistic or maybe comical to the audience of today, Microsoft state that many are still awesome titles worth looking into.

Examples of the titles lined up for this feature include such classics as Rocket Knight, Centipede, Streets of Rage and even fan fave Asteroids. These games will mean absolutely everything to those players who grew up with them, and offer a nice aside to the bigger games of our day. The Xbox 360 virtual arcade even offers gamers their very own interactive arcade room. When a player buys one of these classic titles, they are able to place it anywhere in the arcade, and they even appear in the classic arcade machines!

Lastly, Microsoft's new feature is completely interactive, so gamers can ask their buddies to visit and play in their own arcade. Voice chat is included together with avatars, leaderboards, multiplayer features and more. In exchange for Microsoft points you are able to forge your very own Xbox 360 virtual arcade, and sample some classic games with your pals!

A Sneak peek At The Xbox 360 Project Natal

January 19, 2010 by · Leave a Comment 

Following hot on the heels of the Wii's motion sensing technology, Microsoft hope to take this one better with Xbox 360 Project Natal. Revealed during 2009's E3 meeting, this add-on accessory for the Xbox 360 is said to allow completely controller-free interaction with games, sensing movement and translating that as controls in the title.

Xbox 360 Project Natal is said to be available around the end of 2010, and Microsoft hope that the accessory will become a vital part of all existing Xbox consoles. They also confirm that this revolutionary technology will stretch the active life of the 360 considerably, and is, for all intents and purposes, a next-gen accessory.

The accessory includes a depth sensor coupled with an RGB camera, which hands the Xbox 360 Project Natal a 360 degree arc of recognition. The recognition is so cutting edge that even tiny facial expressions can be interpreted and converted on-screen. The range of recognition can also be extended or shortened as the gamer wishes, with the possibility of including surrounding objects like tables or cabinets.

Along with movement, the Xbox 360 Project Natal also has the ability to interpret sound. The multi-array microphone within can be employed to recognise sound and relay vocal information on the television. These elements mix to offer total interactivity between gamer and videogame.

As the technology employed to create both Natal and the titles it will interact with is reasonably unique, Microsoft have said that current Xbox 360 titles probably will not support Natal, and that a brand new range of titles are in progress. Some technical demos shown at E3 saw Space Invaders Extreme and Paint Party, a game in which pots of paint are manipulated by the gamer to paint canvasses.

Time will tell as to whether the Xbox 360 Project Natal will instill the awe Microsoft are looking for. Whilst the specs are clearly revolutionary and due to trump even the Wii's signature card, Microsoft need to announce more engaging titles to gain increased customer interest. With the right titles coupled with it, the Xbox 360 Project Natal could actually be the future of videogaming!

Check Out The Latest Final Fantasy 13 Trailer Now!

January 14, 2010 by · Leave a Comment 




Recently the Internet saw the debut of the first fully English Final Fantasy 13 trailer. It was revealed as part of distributor Square Enix's 'lucky 13' project, in which they have vowed to reveal fresh data and promos on the 13th of every month leading up to release of the game.

As the title is due to hit western soil on March 9th 2010, this fresh Final Fantasy 13 trailer is to be the penultimate promo we receive, before February's final 'lucky 13' day. As already discussed, this comprises the first full trailer in which the cast are totally voiced by English speaking talent. We've been treated to leaked pieces of their voices here and there, but this Final Fantasy 13 trailer delivers the full show.

Motomu Toriyama, the director of Final Fantasy 13, has stated that the English copy of the title is now nearly complete, with just final mastering sessions to see to. As anticipation tops new heights, Square Enix are content to drip feed us info in their infamous style. This latest Final Fantasy 13 trailer also includes the English theme song, performed by Leona Lewis. The producers are clearly eager to make use of all of the big names when it comes to this project.

And so with a while yet before the title crashes into our lives, this latest Final Fantasy 13 trailer is ideal to keep you on the edge of your seat a while longer. Packed full of the gorgeous visuals we've come to expect from Square Enix, along with displays of amazing gameplay, it looks like the long, long wait is definitely worthwhile!

Looking Into The Xbox 360 Pro

December 15, 2009 by · Leave a Comment 

Xbox 360 Pro is one of the various versions of Xbox 360, produced by Microsoft. The strongest features this offers are Windows Media Center, the option of Hi-D ( whichever game you select ) and compatability with HD DVD movies ( if you include the add on drive ).

Following the presentation of Xbox 360, Microsoft have produced 2 new versions : Xbox 360 Elite and Xbox 360 Arcade. Furthermore,  the Microsoft Xbox 360 Pro System was intended to be a limited edition, to be sold until stock was depleted. But as Microsoft later announced, Xbox 360 Pro should be available for consumers in the future indefinitely.

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The Xbox 360 Pro is known under various titles, but the most typical ones are Xbox 360 premium and Xbox 360 Go Pro. It was actually an upgraded version of the then-current Xbox 360 Arcade. The Pro version includes a hybrid composite and component cable, the composite cable can be replaced with optical out features.

Xbox 360 pro will swiftly become a favourite device for those that have a lot of downloadable content to house. This model is enriched with a 60 GB hard drive ( removable ) which is added rather than the classic twenty GB disc drive. With Xbox 360 Pro gamers are guaranteed integration with original games for Xbox, and it can easily hold game data.

Starting Sep 2007, new editions were equipped with new motherboards, even more expansive than the Zephyr. this latest motherboard called Falcon houses sixty five - nm CPUs, which means that the full system stays cooler and less noisy.

Xbox 360 News Site

November 10, 2009 by · Leave a Comment 

Xbox 360 is the second installment for the Xbox line of games machines from Microsoft. The Xbox 360 boasts support of high definition in all titles, movie rentals and gaming downloads from its online marketplace, Windows Media Centre multimedia capabilities and ability to view HD DVD flicks. Due to these, it enjoys huge popularity among console game lovers and is in high demand in the market.

However, what's the source of all this up-to-date news? Well, there are numerous websites loyal to Xbox which cater to the awareness of both developers and players of Xbox 360. But the most outstanding of these various sources is the Xbox 360 News website.

The Xbox 360 News also supplies the latest info and stories on the latest Xbox 360 title offerings. In this manner, it significantly helps our game players as there are plenty of titles to choose from, including soon to be released titles. For folks who want to purchase an Xbox 360, this web site will prove to be helpful. It permits users to purchase their very own Xbox 360. Likewise, players can also take part in various games conducted by sponsors and procure diverse treats.

The capability to access Xbox 360 News through the games machine directly is amongst the most impressive features of this function. A working net connection is all that is needed and the console is all set to visit the Xbox 360 News website for the latest in Xbox 360 titles, releases and patches.

So we see that the Xbox 360 News function can offer you the latest data and info on your favourite gaming console and keep you in the know. In fact, both newbies or vets, as well as developers, can glean a lot from this website. Thus, if you wish to remain updated on the latest about Xbox 360, visit the Xbox 360 News website immediately!

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What Can Xbox Live Offer You?

November 5, 2009 by · Leave a Comment 

Xbox 360 currently offers gamers the opportunity to communicate with each other, using the add-on feature known as Xbox Live. If you're an Xbox Live user, you are instantly part of the chat list. Therefore, you are able to chat and discuss anytime with your friends and family through the Xbox 360 headset. Moreover, you can interact and organize a gaming throwdown with countless other Xbox users. Xbox Live also allows you to buy content in Xbox Live Marketplace, download additional videogame content and even watch preview videos.

If users are enticed by these functions and wish to become an Xbox Live member, then there are two memberships to choose from, classified into two distinct services - gold and silver.

Up first, the silver service is just the basic version of Xbox Live. Going for this version, users can easily get online and download gaming titles. On top of this, you are given the capacity to use their own voice to talk and meet with other Xbox Live users. However, this is all Xbox Live silver provides subscribers with. If you're searching for the optimum Xbox Live experience, Xbox Live gold is what you must go for.

Secondly, the Xbox Live Gold option has various features that make it an awesome way to play on the internet. Apart from the incredible Xbox Live features, it provides gamers with a host of additional add-ons. There is improved chat compatability, as well as interaction with a host of Microsoft products, including messenger and further chat and video programs. The most prominent feature of Xbox Live gold is the manner in which your online avatar is shown to the world. Every account is free to create a distinct 'motto' showing to other gamers online, even linking to Facebook. Furthermore, you're also able to hold a record of your accomplishments. As you play more and more you gradually forge a reputation, and if users like you they are able to rank you positively, making it easier to avoid interacting with users holding bad outlook.

Players can also build a contact list which will list all of your selected chums. It'll also inform you when any of your buddies come online. There is also a recent player list that will record the last fifty friends that you have met.

Xbox Live is as good as Xbox gaming gets. It not only offers great gaming but also provides you with the chance to share your experience with other users!

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