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Take Control!

March 13, 2009 by  

Everybody knows about the Xbox 360, PS3, and Wii. It's often that people compare each consoles graphics power and stability, but rarely do they consider the pros and cons of the controllers themselves. It is the controller that links you to the game, with out it gamers would be lost. A lot of work can go into making a good, accessibly comfortable controller. So, overall, how does each controller compare?

Microsoft Xbox Controller

When the original Xbox released in 2001, it came with the initial controller now known as the Duke Controller. As Microsoft soon discovered, the Duke was way to big and bulky, and hurt people's hands. So the Controller S was released, a model that is very similar to the current Xbox 360 controller, only the Xbox 360 version is the most comfortable and easy to use model by far.

Yes, the Xbox 360 has a great controller overall, but you may be surprised to know that the one thing that gamers have never forgiven Microsoft for is the absolutely abysmal control pad. There is no excuse for it. Every other current-gen console has implemented the pad perfectly. Microsoft apparently wanted to stand out as different by having a control pad that does not work, but it is a huge price to pay for such decidedly unprofessional behaviour. If such a flaw were to be fixed, the Xbox 360's controller would be near perfect.

Sony Playstation 3 Controller

The current Playstation 3 controller is not as new to the game as you might think. It is basically the PS2's, only with certain internal modifications. The original PS3 controller, which had a new look, sort of a boomerang shaped thing, and control scheme, was cancelled. The reasons for this are clear: the controller didn't work as well as the time-tested PS2's did. Perhaps it was a good decision, but I doubt that Sony will get away with doing the same thing over come the next generation of gaming. One feature that was, and still is, lacking from the PS3 controllers is the combination of the six-axis controller and the DualShock 3 controller. We all know Sony thought that having a rumble function was not the future, but we gamers demanded it. So, why could they not combine the two together? Who knows, maybe in the future.

The PS3's controller works as well as ever, even if we can't have both six-axis and DualShock together, but gamers are going to start wanting something less familiar and more original soon enough. Truth is, the way Sony is now, I doubt gamers will get what they want.

Nintendo Wii Controller

Lastly there is the Wii. The Wii's Wiimote is hard to compare to the controllers of other consoles. It pushes the boundaries of controllers far beyond what Microsoft or Sony have ever done. It is more innovative, original, and advanced than any controller that has come out in almost two decades. Perhaps longer.

It is an amazing piece of technology that has all the potential to take gaming to a whole new level. With all the hate towards the Wii's lack of powerful hardware, at least the console has it's Wiimote going for it.

Gamers everywhere should look forward to what the eighth generation of gaming controllers will bring.  Who knows what innovations will be brought to the table and take gaming to the next level?

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